Wednesday, 19 May 2010

Designing a 3d Model.



So we have just been giving a brief demonstration on how to model features of the human body. Basically starting from a cube to finally finishing with your completed model. Obviously not as simple .. For example starting from the cube and working upwards first would be the foot. Using the extrude tool i would extrude out the cube creating additional cubes for toes. Or eve if your character has shoes. When extruding u can change direction shape size of the extruded objects creating your features, While working make sure i had a hyper nurb on to show the rounded finish :).

Added hyper nurb

Yeahh its not fantastic but you get the idea :)

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