Friday, 8 October 2010

Skill Set

Just a quick view on job prospects and skills needed for certain jobs. First of all i researched skills needed to become 2D Animator.

Essential knowledge and skills
Anatomical drawing can be less important than animation, acting and computer skills, combined with a good sense of graphic design.
Key Skills include:

  • good level of computer literacy;
  • good working knowledge of relevant graphics, animation and compositing software which, depending on the project, can include Photoshop, Illustrator, Flash and/or Cel Action;
  • ability to demonstrate an understanding of Advanced Flash including how the library works, if required;
  • strong sense of design with good line quality for Flash;
  • good understanding of the principles of animation and film-making;
  • knowledge of drawing and structure is an advantage but not always essential;
  • self-motivation;
  • ability to edit, if required, on some Flash projects, and knowledge of relevant software such as After Effects;
  • ability to take direction and a willingness to address comments and make changes;
  • ability to communicate clearly with colleagues and capacity to manage relevant aspects of production;
  • ability to work both independently and as part of a team;
  • a methodical way of working combined with an appreciation of accuracy and detail;
  • ability to deliver on schedule, working under pressure if required;
  • respect for the procedures and requirements of a particular studio or production;
  • knowledge of the requirements of the relevant Health and Safety legislation and procedures.
I personally believe i have all these skills at a an extent. Easily practising and brushing up these skills would give me a great chance to get involved in 2D animation. Though this is my second option choice.

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